Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
34159
?
24211
?
24129
?
25216
?
15981
?
25174
?
16376
?
37648
?
27520
?
32713
Total damage to objectives
28840
26010
7464
4682
1153
15222
42362
21298
17263
8026
Total damage to buildings
7597
1157
4722
3785
71
11545
475
7662
7381
4599
Total damage shielded
0
0
0
3367
1388
0
0
0
0
0
Total heals on teammates
0
0
0
1014
435
0
0
0
0
0

Abilities usage

in numbers

Sear (Q)

46xpressed

Pillar of Flame (W)

93xpressed

Conflagration (E)

35xpressed

Pyroclasm (R)

5xpressed

?

Brand

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
50.8% WR(12004 Matches)
?
?
51.6% WR(3066 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Brand
?
Maokai
2.38KDA2.00
0.58%Kill Participation0.59%
55Vision Score65
32,713Damage Dealt15,981
29Max CS Advantage5
19CS in First 10 Minutes17
3Max Level Lead1
Blue64,716G
Difference+3,940G
Red68,656G
?
14,545G
?
16,350G
?
9,997G
?
12,947G
?
10,877G
1,486G
2,767G
6,767G
881G
545G
13,059G
?
13,583G
?
16,764G
?
13,828G
?
11,422G
?